Function setVertexAttributes

  • Set vertex attributes for the currently bound buffer.

    Parameters

    • gl: WebGL2RenderingContext

      GL

    • attributes: VertexAttribute[]

      Vertex attributes in order

    • Optionaloptions: { divisor?: number; index?: number; offset?: number; stride?: number }

      Options to apply to all attributes

      • Optionaldivisor?: number

        Divisor to apply to all attributes. Individually set divisor will override this!

      • Optionalindex?: number

        Index to start counting attributes from. Individually set index will override this!

      • Optionaloffset?: number

        Offset to start from. Individually set offset will override this!

      • Optionalstride?: number

        Stride to apply to all attributes. Individually set stride will override this!

    Returns void