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rfw2d
rfw2d
bindMultiTexture
Function bindMultiTexture
bindMultiTexture
(
gl
:
WebGL2RenderingContext
,
textures
:
WGLTextures
,
textureCount
:
number
,
textureHandles
:
readonly
TextureHandle
[]
,
)
:
void
Parameters
gl
:
WebGL2RenderingContext
textures
:
WGLTextures
textureCount
:
number
textureHandles
:
readonly
TextureHandle
[]
Returns
void
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