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WGLMeshColorRenderBatch
Interface WGLMeshColorRenderBatch
interface
WGLMeshColorRenderBatch
{
storage
?:
MeshColorBatchBuffers
;
textureCount
:
number
;
textures
:
readonly
TextureHandle
[]
;
vertexCount
:
number
;
}
Index
Properties
storage?
texture
Count
textures
vertex
Count
Properties
Optional
Readonly
storage
storage
?:
MeshColorBatchBuffers
Readonly
texture
Count
textureCount
:
number
Readonly
textures
textures
:
readonly
TextureHandle
[]
Readonly
vertex
Count
vertexCount
:
number
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External
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Properties
storage
texture
Count
textures
vertex
Count
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