GL
Vertex attributes in order
Optionaloptions: { divisor?: number; index?: number; offset?: number; stride?: number }Options to apply to all attributes
Optionaldivisor?: numberDivisor to apply to all attributes. Individually set divisor will override this!
Optionalindex?: numberIndex to start counting attributes from. Individually set index will override this!
Optionaloffset?: numberOffset to start from. Individually set offset will override this!
Optionalstride?: numberStride to apply to all attributes. Individually set stride will override this!
Set vertex attributes for the currently bound buffer.