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    Class Vec2

    Two-dimensional vector (point).

    Methods (like Vec2.multiply, Vec2.add) generally mutate the instance. Create new instances with Vec2.clone.

    Implements

    Index

    Constructors

    Properties

    x: number = 0

    X component.

    y: number = 0

    Y component.

    Accessors

    • get degrees(): number

      Degrees relativ to X axis.

      Returns number

    • get length(): number

      Length.

      Returns number

    • get lengthSquared(): number

      Squared length.

      Returns number

    • get max(): number

      Get greater of x or y.

      Returns number

    • get min(): number

      Get lesser of x or y.

      Returns number

    • get radians(): number

      Radians relativ to X axis.

      Returns number

    • set xy(xy: number): void

      Set both x and y.

      Parameters

      • xy: number

      Returns void

    Methods

    • Add components.

      Parameters

      • x: number
      • Optionaly: number

      Returns this

      Self

    • Clamp all components.

      Parameters

      • min: number = 0

        Min

      • max: number = 1

        Max

      Returns this

      Self

    • Clamp x and y separately.

      Parameters

      • minX: number = 0

        Min X

      • minY: number = 0

        Min Y

      • maxX: number = 0

        Max X

      • maxY: number = 0

        Max Y

      Returns this

      Self

    • Parameters

      • epsilon: number = Number.EPSILON

      Returns boolean

    • Apply anchor relative to rects dimensions to this vec.

      Parameters

      Returns this

      Self

      const r = new Rect(10, 10, 20, 20);

      // v.x === 30, v.y === 20
      const v = new Vec2().copyAnchorPointFrom(r, { x: 1, y: 0.5 });
    • Copy components into a typed array.

      Parameters

      • array: TypedArray

        Typed array

      • offset: number = 0

        Element offset

      Returns void

    • Cross product.

      Parameters

      • x: number
      • Optionaly: number

      Returns number

      Cross product

    • Get angle between this and (x, y) from origin.

      Parameters

      • x: number
      • Optionaly: number

      Returns number

      Angle in degrees

    • Get angle of the vector between this and (x, y).

      Parameters

      • x: number
      • Optionaly: number

      Returns number

      Angle in degrees

    • Divide by components.

      Parameters

      • x: number
      • Optionaly: number

      Returns this

    • Make this vector the result of (x, y) / this vector.

      Parameters

      • x: number
      • Optionaly: number

      Returns this

      Self

    • Dot product.

      Parameters

      • x: number
      • Optionaly: number

      Returns number

      Dot product.

    • Check equality of components.

      Parameters

      • x: number
      • y: number
      • epsilon: number = Number.EPSILON

        Tolerance

      Returns boolean

      true if equal within tolerance

    • Make all components absolute.

      Returns this

      Self

    • Make this vector the direction vector between this and (x, y).

      Parameters

      • x: number
      • Optionaly: number

      Returns this

      Self

    • Make this vector the direction vector between this and vec.

      Parameters

      Returns this

      Self

    • Multiply components.

      Parameters

      • x: number
      • Optionaly: number

      Returns this

      Self

    • Project this vector onto the vector defined by x and y.

      Parameters

      • x: number

        X

      • Optionaly: number

        Y

      Returns this

      Self

    • Get angle between this and (x, y) from origin.

      Parameters

      • x: number
      • Optionaly: number

      Returns number

      Angle in radians

    • Get angle of the vector between this and (x, y).

      Parameters

      • x: number
      • Optionaly: number

      Returns number

      Angle in radians

    • Rotate this vector around a point.

      Parameters

      • degrees: number

        Amount to rotate in degrees

      • Optionalcx: number

        Center x

      • Optionalcy: number

        Center y

      Returns this

      Self

    • Rotate this vector around a point.

      Parameters

      • degrees: number

        Amount to rotate in radians

      • center: Vec2Like

        Center

      Returns this

      Self

    • Rotate this vector around a point.

      Parameters

      • radians: number

        Amount to rotate in radians

      • Optionalcx: number

        Center x

      • Optionalcy: number

        Center y

      Returns this

      Self

    • Rotate this vector around a point.

      Parameters

      • radians: number

        Amount to rotate in radians

      • center: Vec2Like

        Center

      Returns this

      Self

    • Set components.

      Parameters

      • x: number

        X value

      • Optionaly: number

        Y value, uses x if omitted

      Returns this

      Self

    • Subtract components.

      Parameters

      • x: number
      • Optionaly: number

      Returns this

      Self

    • Make this vector the result of (x, y) - this vector.

      Parameters

      • x: number
      • Optionaly: number

      Returns this

      Self

    • Returns a string representation of an object.

      Returns string